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	<title>Comments on: Far Cry 2 — If only&#8230; If only&#8230;</title>
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		<title>By: Nathaniel</title>
		<link>http://techpaladin.com/2008/12/09/far-cry-2-%e2%80%94-if-only-if-only/comment-page-1/#comment-285</link>
		<dc:creator>Nathaniel</dc:creator>
		<pubDate>Mon, 29 Dec 2008 07:08:52 +0000</pubDate>
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		<description>@Amwe:
Actually, almost all the &quot;outsiders&quot; are other Africans.  The head honcho is one of the only white guys in the game, as a matter of fact.</description>
		<content:encoded><![CDATA[<p>@Amwe:<br />
Actually, almost all the &#8220;outsiders&#8221; are other Africans.  The head honcho is one of the only white guys in the game, as a matter of fact.</p>
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		<title>By: Amwe</title>
		<link>http://techpaladin.com/2008/12/09/far-cry-2-%e2%80%94-if-only-if-only/comment-page-1/#comment-284</link>
		<dc:creator>Amwe</dc:creator>
		<pubDate>Sun, 28 Dec 2008 07:11:47 +0000</pubDate>
		<guid isPermaLink="false">http://techpaladin.com/?p=239#comment-284</guid>
		<description>Yet another game of outsiders coming to shoot up Africa?  Glad you called out the game designers on this one.  There&#039;s a long history of racist colonialism behind that stereotype.  Good for you for reminding us that Africa actually has real-live, interesting people living there, not just Hollywood-style, bad-guy arms dealers.</description>
		<content:encoded><![CDATA[<p>Yet another game of outsiders coming to shoot up Africa?  Glad you called out the game designers on this one.  There&#8217;s a long history of racist colonialism behind that stereotype.  Good for you for reminding us that Africa actually has real-live, interesting people living there, not just Hollywood-style, bad-guy arms dealers.</p>
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		<title>By: Nathaniel</title>
		<link>http://techpaladin.com/2008/12/09/far-cry-2-%e2%80%94-if-only-if-only/comment-page-1/#comment-279</link>
		<dc:creator>Nathaniel</dc:creator>
		<pubDate>Fri, 12 Dec 2008 04:01:49 +0000</pubDate>
		<guid isPermaLink="false">http://techpaladin.com/?p=239#comment-279</guid>
		<description>You&#039;re absolutely right, and furthermore, that&#039;s an incredibly eloquent way of putting it.</description>
		<content:encoded><![CDATA[<p>You&#8217;re absolutely right, and furthermore, that&#8217;s an incredibly eloquent way of putting it.</p>
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		<title>By: White Hart Paladin</title>
		<link>http://techpaladin.com/2008/12/09/far-cry-2-%e2%80%94-if-only-if-only/comment-page-1/#comment-278</link>
		<dc:creator>White Hart Paladin</dc:creator>
		<pubDate>Thu, 11 Dec 2008 15:05:37 +0000</pubDate>
		<guid isPermaLink="false">http://techpaladin.com/?p=239#comment-278</guid>
		<description>I think what really makes Far Cry 2 disappointing is that it&#039;s completely unaware of its own artistic potential. They created a world that&#039;s one of the most compelling I&#039;ve ever seen in a game--and only allow you to interact with it with bullets. They did something no other shooter has ever done and made the act of killing reflect the horror and soul-numbing effect that it must have in real life, but totally missed the opportunity for commentary. Instead, they think you&#039;re supposed to be having fun, running around demolishing their painfully constructed world. Unfortunately, they made their gameworld &lt;i&gt;too&lt;/i&gt; realistic for that. The vast majority of gamers are not horrible, destructive people, and the reason they enjoy being destructive in games is because it&#039;s just a game. Not real life. Far Cry 2 makes it hit too close to home, and while they could have used this to actually create an artistic statement, the makers of it seem oblivious to this effect. It&#039;s really a sad thing.</description>
		<content:encoded><![CDATA[<p>I think what really makes Far Cry 2 disappointing is that it&#8217;s completely unaware of its own artistic potential. They created a world that&#8217;s one of the most compelling I&#8217;ve ever seen in a game&#8211;and only allow you to interact with it with bullets. They did something no other shooter has ever done and made the act of killing reflect the horror and soul-numbing effect that it must have in real life, but totally missed the opportunity for commentary. Instead, they think you&#8217;re supposed to be having fun, running around demolishing their painfully constructed world. Unfortunately, they made their gameworld <i>too</i> realistic for that. The vast majority of gamers are not horrible, destructive people, and the reason they enjoy being destructive in games is because it&#8217;s just a game. Not real life. Far Cry 2 makes it hit too close to home, and while they could have used this to actually create an artistic statement, the makers of it seem oblivious to this effect. It&#8217;s really a sad thing.</p>
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